Between the HTC Vive and the Oculus Rift, we've come a long way towards being able to step in to virtual worlds -- but touching those false realities is a different matter. Solving this means finding a haptic technology that can adapt to needs of a constantly changing virtual environment. One PhD student's solution? Use a robot arm.
Rigging up a $25,000 Baxter robot to an HTC Vive may not be a practical haptic feedback setup, but it sure looks effective. Scott Devin, PhD candidate at Queen's University Belfast, built the setup as a proof-of-concept 'encounter haptic system' that actively follows a VR user's pushes against them at appropriate moments to simulate physical objects in a virtual space. In Devin's demo, this served to provide force feedback and weight to users pushing virtual wooden blocks off of a VR shelf -- gently pushing back against the player's HTC Vive controller as it moved the digital blocks.
Sources: Engadget
No comments:
Post a Comment